![]() ![]() Like most Signature Editions, the new Dead Cells comes with four pins and a soundtrack, plus a selection of paper goodies like an art booklet, lenticular card, four postcards, and a set of “snapshots” featuring more art. It’s been a while since the last Signature Edition game, which was TMNT: Shredder’s Revenge back in August last year (and November for the PS5 version), so as a refresher- Signature Edition games are deluxe versions that come in a nice box with slipcover, and all its contents protected by generous foam padding inside. ![]() The preorders for the new version went live earlier today for PS4, PS5, and Switch for the regular editions, while the Signature Edition is PS5 and Switch, no PS4. That’s now being taken care of with the new Signature Edition (and standard Merge Games version) Dead Cells: Return to Castlevania Edition. It’s hard to complain too much seeing as the alternative was no Castlevania DLC at all, but even so it would be nice to have everything together in a full-featured collection. Two biomes, three bosses, the ability to play as Richter Belmont, and much more made for an indispensable addition for both Dead Cells and Castlevania fans, but it also meant that all the previous physical Dead Cells editions were now outdated two and a half years after release. Except then Motion Twin got the greenlight from Konami to create the Return to Castlevania DLC, giving the beheaded a tour of Dracula’s castle with as much Castlevania goodness as could be crammed into it. The standard Action Game of the Year version was handled by Signature Edition’s parent company Merge Games, and that was finally it. Eventually it seemed that everything that was going to come out had been released, and Signature Edition games published a physical version featuring everything on disc or cartridge (PS4 and Switch, respectively) plus a whole pile of other goodies in the massive Prisoner’s Edition. If you have already bought these DLCs, hey, you’re probably invested enough that you’ll pick this one up, too.When Dead Cells came out back in 2018 it earned an enthusiastic fan base that was quite happy to receive not only free major updates but also a nice collection of paid DLC. This story has been fleshed out via the previous paid DLCs Fatal Falls and The Bad Seed, and if you haven’t bought these DLCs then you’re not really getting the full experience. However, this DLC’s big narrative draw is three new late-game levels, with the third being a boss fight to tie of an alternate story path. The question is whether Dead Cells‘ newest paid DLC release, The Queen And The Sea, adds enough to warrant picking it up.Īs the target audience: The Queen And The Sea adds new content to a game I adore, so I enjoyed myself immensely. In my opinion Dead Cells is a 5-star all-time game. It feels about as dramatic as the last sentence, too, and the intensity is high from the game’s opening moments and doesn’t let up. ![]() READ MORE: ‘Ready Or Not’ is a well-made tactical FPS that I feel uncomfortable playingĪt it’s best, Dead Cells is like a good action movie, with you effortlessly diving between innumerable foes, parrying arrows with a shield and hacking away, evening the odds strike by bloody strike.What can I write about Dead Cells at this point? Somehow, it’s become a constant over the last five years of my life, a roguelike that offers pacey combat with meaningful progression, including the trappings of a Metroidvania, a genre I adore. ![]()
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